| #include <u.h> |
| #include <libc.h> |
| #include <draw.h> |
| #include <thread.h> |
| #include <mouse.h> |
| #include <cursor.h> |
| #include <keyboard.h> |
| #include <frame.h> |
| #include "flayer.h" |
| #include "samterm.h" |
| |
| void |
| rinit(Rasp *r) |
| { |
| r->nrunes=0; |
| r->sect=0; |
| } |
| |
| void |
| rclear(Rasp *r) |
| { |
| Section *s, *ns; |
| |
| for(s=r->sect; s; s=ns){ |
| ns = s->next; |
| free(s->text); |
| free(s); |
| } |
| r->sect = 0; |
| } |
| |
| Section* |
| rsinsert(Rasp *r, Section *s) /* insert before s */ |
| { |
| Section *t; |
| Section *u; |
| |
| t = alloc(sizeof(Section)); |
| if(r->sect == s){ /* includes empty list case: r->sect==s==0 */ |
| r->sect = t; |
| t->next = s; |
| }else{ |
| u = r->sect; |
| if(u == 0) |
| panic("rsinsert 1"); |
| do{ |
| if(u->next == s){ |
| t->next = s; |
| u->next = t; |
| goto Return; |
| } |
| u=u->next; |
| }while(u); |
| panic("rsinsert 2"); |
| } |
| Return: |
| return t; |
| } |
| |
| void |
| rsdelete(Rasp *r, Section *s) |
| { |
| Section *t; |
| |
| if(s == 0) |
| panic("rsdelete"); |
| if(r->sect == s){ |
| r->sect = s->next; |
| goto Free; |
| } |
| for(t=r->sect; t; t=t->next) |
| if(t->next == s){ |
| t->next = s->next; |
| Free: |
| if(s->text) |
| free(s->text); |
| free(s); |
| return; |
| } |
| panic("rsdelete 2"); |
| } |
| |
| void |
| splitsect(Rasp *r, Section *s, long n0) |
| { |
| if(s == 0) |
| panic("splitsect"); |
| rsinsert(r, s->next); |
| if(s->text == 0) |
| s->next->text = 0; |
| else{ |
| s->next->text = alloc(RUNESIZE*(TBLOCKSIZE+1)); |
| Strcpy(s->next->text, s->text+n0); |
| s->text[n0] = 0; |
| } |
| s->next->nrunes = s->nrunes-n0; |
| s->nrunes = n0; |
| } |
| |
| Section * |
| findsect(Rasp *r, Section *s, long p, long q) /* find sect containing q and put q on a sect boundary */ |
| { |
| if(s==0 && p!=q) |
| panic("findsect"); |
| for(; s && p+s->nrunes<=q; s=s->next) |
| p += s->nrunes; |
| if(p != q){ |
| splitsect(r, s, q-p); |
| s = s->next; |
| } |
| return s; |
| } |
| |
| void |
| rresize(Rasp *r, long a, long old, long new) |
| { |
| Section *s, *t, *ns; |
| |
| s = findsect(r, r->sect, 0L, a); |
| t = findsect(r, s, a, a+old); |
| for(; s!=t; s=ns){ |
| ns=s->next; |
| rsdelete(r, s); |
| } |
| /* now insert the new piece before t */ |
| if(new > 0){ |
| ns=rsinsert(r, t); |
| ns->nrunes=new; |
| ns->text=0; |
| } |
| r->nrunes += new-old; |
| } |
| |
| void |
| rdata(Rasp *r, long p0, long p1, Rune *cp) |
| { |
| Section *s, *t, *ns; |
| |
| s = findsect(r, r->sect, 0L, p0); |
| t = findsect(r, s, p0, p1); |
| for(; s!=t; s=ns){ |
| ns=s->next; |
| if(s->text) |
| panic("rdata"); |
| rsdelete(r, s); |
| } |
| p1 -= p0; |
| s = rsinsert(r, t); |
| s->text = alloc(RUNESIZE*(TBLOCKSIZE+1)); |
| memmove(s->text, cp, RUNESIZE*p1); |
| s->text[p1] = 0; |
| s->nrunes = p1; |
| } |
| |
| void |
| rclean(Rasp *r) |
| { |
| Section *s; |
| |
| for(s=r->sect; s; s=s->next) |
| while(s->next && (s->text!=0)==(s->next->text!=0)){ |
| if(s->text){ |
| if(s->nrunes+s->next->nrunes>TBLOCKSIZE) |
| break; |
| Strcpy(s->text+s->nrunes, s->next->text); |
| } |
| s->nrunes += s->next->nrunes; |
| rsdelete(r, s->next); |
| } |
| } |
| |
| void |
| Strcpy(Rune *to, Rune *from) |
| { |
| do; while(*to++ = *from++); |
| } |
| |
| Rune* |
| rload(Rasp *r, ulong p0, ulong p1, ulong *nrp) |
| { |
| Section *s; |
| long p; |
| int n, nb; |
| |
| nb = 0; |
| Strgrow(&scratch, &nscralloc, p1-p0+1); |
| scratch[0] = 0; |
| for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next) |
| p += s->nrunes; |
| while(p<p1 && s){ |
| /* |
| * Subtle and important. If we are preparing to handle an 'rdata' |
| * call, it's because we have an 'rresize' hole here, so the |
| * screen doesn't have data for that space anyway (it got cut |
| * first). So pretend it isn't there. |
| */ |
| if(s->text){ |
| n = s->nrunes-(p0-p); |
| if(n>p1-p0) /* all in this section */ |
| n = p1-p0; |
| memmove(scratch+nb, s->text+(p0-p), n*RUNESIZE); |
| nb += n; |
| scratch[nb] = 0; |
| } |
| p += s->nrunes; |
| p0 = p; |
| s = s->next; |
| } |
| if(nrp) |
| *nrp = nb; |
| return scratch; |
| } |
| |
| int |
| rmissing(Rasp *r, ulong p0, ulong p1) |
| { |
| Section *s; |
| long p; |
| int n, nm=0; |
| |
| for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next) |
| p += s->nrunes; |
| while(p<p1 && s){ |
| if(s->text == 0){ |
| n = s->nrunes-(p0-p); |
| if(n > p1-p0) /* all in this section */ |
| n = p1-p0; |
| nm += n; |
| } |
| p += s->nrunes; |
| p0 = p; |
| s = s->next; |
| } |
| return nm; |
| } |
| |
| int |
| rcontig(Rasp *r, ulong p0, ulong p1, int text) |
| { |
| Section *s; |
| long p, n; |
| int np=0; |
| |
| for(p=0,s=r->sect; s && p+s->nrunes<=p0; s=s->next) |
| p += s->nrunes; |
| while(p<p1 && s && (text? (s->text!=0) : (s->text==0))){ |
| n = s->nrunes-(p0-p); |
| if(n > p1-p0) /* all in this section */ |
| n = p1-p0; |
| np += n; |
| p += s->nrunes; |
| p0 = p; |
| s = s->next; |
| } |
| return np; |
| } |
| |
| void |
| Strgrow(Rune **s, long *n, int want) /* can always toss the old data when called */ |
| { |
| if(*n >= want) |
| return; |
| free(*s); |
| *s = alloc(RUNESIZE*want); |
| *n = want; |
| } |