#include <u.h> | |
#include <libc.h> | |
#include <draw.h> | |
void | |
border(Image *im, Rectangle r, int i, Image *color, Point sp) | |
{ | |
if(i < 0){ | |
r = insetrect(r, i); | |
sp = addpt(sp, Pt(i,i)); | |
i = -i; | |
} | |
draw(im, Rect(r.min.x, r.min.y, r.max.x, r.min.y+i), | |
color, nil, sp); | |
draw(im, Rect(r.min.x, r.max.y-i, r.max.x, r.max.y), | |
color, nil, Pt(sp.x, sp.y+Dy(r)-i)); | |
draw(im, Rect(r.min.x, r.min.y+i, r.min.x+i, r.max.y-i), | |
color, nil, Pt(sp.x, sp.y+i)); | |
draw(im, Rect(r.max.x-i, r.min.y+i, r.max.x, r.max.y-i), | |
color, nil, Pt(sp.x+Dx(r)-i, sp.y+i)); | |
} |