|  | #include <u.h> | 
|  | #include <libc.h> | 
|  | #include <draw.h> | 
|  | #include <thread.h> | 
|  | #include <mouse.h> | 
|  | #include <cursor.h> | 
|  | #include <keyboard.h> | 
|  | #include <frame.h> | 
|  | #include "flayer.h" | 
|  | #include "samterm.h" | 
|  |  | 
|  | #define	DELTA	10 | 
|  |  | 
|  | static Flayer	**llist;	/* front to back */ | 
|  | static int	nllist; | 
|  | static int	nlalloc; | 
|  | static Rectangle lDrect; | 
|  |  | 
|  | Vis		visibility(Flayer *); | 
|  | void		newvisibilities(int); | 
|  | void		llinsert(Flayer*); | 
|  | void		lldelete(Flayer*); | 
|  |  | 
|  | Image	*maincols[NCOL]; | 
|  | Image	*cmdcols[NCOL]; | 
|  |  | 
|  | void | 
|  | flstart(Rectangle r) | 
|  | { | 
|  | lDrect = r; | 
|  |  | 
|  | /* Main text is yellowish */ | 
|  | maincols[BACK] = allocimagemix(display, DPaleyellow, DWhite); | 
|  | maincols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DDarkyellow); | 
|  | maincols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DYellowgreen); | 
|  | maincols[TEXT] = display->black; | 
|  | maincols[HTEXT] = display->black; | 
|  |  | 
|  | /* Command text is blueish */ | 
|  | cmdcols[BACK] = allocimagemix(display, DPalebluegreen, DWhite); | 
|  | cmdcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPalegreygreen); | 
|  | cmdcols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DPurpleblue); | 
|  | cmdcols[TEXT] = display->black; | 
|  | cmdcols[HTEXT] = display->black; | 
|  | } | 
|  |  | 
|  | void | 
|  | flnew(Flayer *l, Rune *(*fn)(Flayer*, long, ulong*), int u0, void *u1) | 
|  | { | 
|  | if(nllist == nlalloc){ | 
|  | nlalloc += DELTA; | 
|  | llist = realloc(llist, nlalloc*sizeof(Flayer**)); | 
|  | if(llist == 0) | 
|  | panic("flnew"); | 
|  | } | 
|  | l->textfn = fn; | 
|  | l->user0 = u0; | 
|  | l->user1 = u1; | 
|  | l->lastsr = ZR; | 
|  | llinsert(l); | 
|  | } | 
|  |  | 
|  | Rectangle | 
|  | flrect(Flayer *l, Rectangle r) | 
|  | { | 
|  | rectclip(&r, lDrect); | 
|  | l->entire = r; | 
|  | l->scroll = insetrect(r, FLMARGIN(l)); | 
|  | r.min.x = | 
|  | l->scroll.max.x = r.min.x+FLMARGIN(l)+FLSCROLLWID(l)+(FLGAP(l)-FLMARGIN(l)); | 
|  | return r; | 
|  | } | 
|  |  | 
|  | void | 
|  | flinit(Flayer *l, Rectangle r, Font *ft, Image **cols) | 
|  | { | 
|  | lldelete(l); | 
|  | llinsert(l); | 
|  | l->visible = All; | 
|  | l->origin = l->p0 = l->p1 = 0; | 
|  | l->f.display = display; // for FLMARGIN | 
|  | frinit(&l->f, insetrect(flrect(l, r), FLMARGIN(l)), ft, screen, cols); | 
|  | l->f.maxtab = maxtab*stringwidth(ft, "0"); | 
|  | newvisibilities(1); | 
|  | draw(screen, l->entire, l->f.cols[BACK], nil, ZP); | 
|  | scrdraw(l, 0L); | 
|  | flborder(l, 0); | 
|  | } | 
|  |  | 
|  | void | 
|  | flclose(Flayer *l) | 
|  | { | 
|  | if(l->visible == All) | 
|  | draw(screen, l->entire, display->white, nil, ZP); | 
|  | else if(l->visible == Some){ | 
|  | if(l->f.b == 0) | 
|  | l->f.b = allocimage(display, l->entire, screen->chan, 0, DNofill); | 
|  | if(l->f.b){ | 
|  | draw(l->f.b, l->entire, display->white, nil, ZP); | 
|  | flrefresh(l, l->entire, 0); | 
|  | } | 
|  | } | 
|  | frclear(&l->f, 1); | 
|  | lldelete(l); | 
|  | if(l->f.b && l->visible!=All) | 
|  | freeimage(l->f.b); | 
|  | l->textfn = 0; | 
|  | newvisibilities(1); | 
|  | } | 
|  |  | 
|  | void | 
|  | flborder(Flayer *l, int wide) | 
|  | { | 
|  | if(flprepare(l)){ | 
|  | border(l->f.b, l->entire, FLMARGIN(l), l->f.cols[BACK], ZP); | 
|  | border(l->f.b, l->entire, wide? FLMARGIN(l) : 1, l->f.cols[BORD], ZP); | 
|  | if(l->visible==Some) | 
|  | flrefresh(l, l->entire, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | Flayer * | 
|  | flwhich(Point p) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if(p.x==0 && p.y==0) | 
|  | return nllist? llist[0] : 0; | 
|  | for(i=0; i<nllist; i++) | 
|  | if(ptinrect(p, llist[i]->entire)) | 
|  | return llist[i]; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void | 
|  | flupfront(Flayer *l) | 
|  | { | 
|  | int v = l->visible; | 
|  |  | 
|  | lldelete(l); | 
|  | llinsert(l); | 
|  | if(v!=All) | 
|  | newvisibilities(0); | 
|  | } | 
|  |  | 
|  | void | 
|  | newvisibilities(int redraw) | 
|  | /* if redraw false, we know it's a flupfront, and needn't | 
|  | * redraw anyone becoming partially covered */ | 
|  | { | 
|  | int i; | 
|  | Vis ov; | 
|  | Flayer *l; | 
|  |  | 
|  | for(i = 0; i<nllist; i++){ | 
|  | l = llist[i]; | 
|  | l->lastsr = ZR;	/* make sure scroll bar gets redrawn */ | 
|  | ov = l->visible; | 
|  | l->visible = visibility(l); | 
|  | #define	V(a, b)	(((a)<<2)|((b))) | 
|  | switch(V(ov, l->visible)){ | 
|  | case V(Some, None): | 
|  | if(l->f.b) | 
|  | freeimage(l->f.b); | 
|  | case V(All, None): | 
|  | case V(All, Some): | 
|  | l->f.b = 0; | 
|  | frclear(&l->f, 0); | 
|  | break; | 
|  |  | 
|  | case V(Some, Some): | 
|  | if(l->f.b==0 && redraw) | 
|  | case V(None, Some): | 
|  | flprepare(l); | 
|  | if(l->f.b && redraw){ | 
|  | flrefresh(l, l->entire, 0); | 
|  | freeimage(l->f.b); | 
|  | l->f.b = 0; | 
|  | frclear(&l->f, 0); | 
|  | } | 
|  | case V(None, None): | 
|  | case V(All, All): | 
|  | break; | 
|  |  | 
|  | case V(Some, All): | 
|  | if(l->f.b){ | 
|  | draw(screen, l->entire, l->f.b, nil, l->entire.min); | 
|  | freeimage(l->f.b); | 
|  | l->f.b = screen; | 
|  | break; | 
|  | } | 
|  | case V(None, All): | 
|  | flprepare(l); | 
|  | break; | 
|  | } | 
|  | if(ov==None && l->visible!=None) | 
|  | flnewlyvisible(l); | 
|  | } | 
|  | } | 
|  |  | 
|  | void | 
|  | llinsert(Flayer *l) | 
|  | { | 
|  | int i; | 
|  | for(i=nllist; i>0; --i) | 
|  | llist[i]=llist[i-1]; | 
|  | llist[0]=l; | 
|  | nllist++; | 
|  | } | 
|  |  | 
|  | void | 
|  | lldelete(Flayer *l) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for(i=0; i<nllist; i++) | 
|  | if(llist[i]==l){ | 
|  | --nllist; | 
|  | for(; i<nllist; i++) | 
|  | llist[i] = llist[i+1]; | 
|  | return; | 
|  | } | 
|  | panic("lldelete"); | 
|  | } | 
|  |  | 
|  | void | 
|  | flinsert(Flayer *l, Rune *sp, Rune *ep, long p0) | 
|  | { | 
|  | if(flprepare(l)){ | 
|  | frinsert(&l->f, sp, ep, p0-l->origin); | 
|  | scrdraw(l, scrtotal(l)); | 
|  | if(l->visible==Some) | 
|  | flrefresh(l, l->entire, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | void | 
|  | fldelete(Flayer *l, long p0, long p1) | 
|  | { | 
|  | if(flprepare(l)){ | 
|  | p0 -= l->origin; | 
|  | if(p0 < 0) | 
|  | p0 = 0; | 
|  | p1 -= l->origin; | 
|  | if(p1<0) | 
|  | p1 = 0; | 
|  | frdelete(&l->f, p0, p1); | 
|  | scrdraw(l, scrtotal(l)); | 
|  | if(l->visible==Some) | 
|  | flrefresh(l, l->entire, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | int | 
|  | flselect(Flayer *l) | 
|  | { | 
|  | int ret; | 
|  | if(l->visible!=All) | 
|  | flupfront(l); | 
|  | frselect(&l->f, mousectl); | 
|  | ret = 0; | 
|  | if(l->f.p0==l->f.p1){ | 
|  | if(mousep->msec-l->click<Clicktime && l->f.p0+l->origin==l->p0){ | 
|  | ret = 1; | 
|  | l->click = 0; | 
|  | }else | 
|  | l->click = mousep->msec; | 
|  | }else | 
|  | l->click = 0; | 
|  | l->p0 = l->f.p0+l->origin, l->p1 = l->f.p1+l->origin; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | void | 
|  | flsetselect(Flayer *l, long p0, long p1) | 
|  | { | 
|  | ulong fp0, fp1; | 
|  | int ticked; | 
|  |  | 
|  | l->click = 0; | 
|  | if(l->visible==None || !flprepare(l)){ | 
|  | l->p0 = p0, l->p1 = p1; | 
|  | return; | 
|  | } | 
|  | l->p0 = p0, l->p1 = p1; | 
|  | flfp0p1(l, &fp0, &fp1, &ticked); | 
|  | if(fp0==l->f.p0 && fp1==l->f.p1){ | 
|  | if(l->f.ticked != ticked) | 
|  | frtick(&l->f, frptofchar(&l->f, fp0), ticked); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if(fp1<=l->f.p0 || fp0>=l->f.p1 || l->f.p0==l->f.p1 || fp0==fp1){ | 
|  | /* no overlap or trivial repainting */ | 
|  | frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, l->f.p1, 0); | 
|  | if(fp0 != fp1 || ticked) | 
|  | frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, fp1, 1); | 
|  | goto Refresh; | 
|  | } | 
|  | /* the current selection and the desired selection overlap and are both non-empty */ | 
|  | if(fp0 < l->f.p0){ | 
|  | /* extend selection backwards */ | 
|  | frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, l->f.p0, 1); | 
|  | }else if(fp0 > l->f.p0){ | 
|  | /* trim first part of selection */ | 
|  | frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, fp0, 0); | 
|  | } | 
|  | if(fp1 > l->f.p1){ | 
|  | /* extend selection forwards */ | 
|  | frdrawsel(&l->f, frptofchar(&l->f, l->f.p1), l->f.p1, fp1, 1); | 
|  | }else if(fp1 < l->f.p1){ | 
|  | /* trim last part of selection */ | 
|  | frdrawsel(&l->f, frptofchar(&l->f, fp1), fp1, l->f.p1, 0); | 
|  | } | 
|  |  | 
|  | Refresh: | 
|  | l->f.p0 = fp0; | 
|  | l->f.p1 = fp1; | 
|  | if(l->visible==Some) | 
|  | flrefresh(l, l->entire, 0); | 
|  | } | 
|  |  | 
|  | void | 
|  | flfp0p1(Flayer *l, ulong *pp0, ulong *pp1, int *ticked) | 
|  | { | 
|  | long p0 = l->p0-l->origin, p1 = l->p1-l->origin; | 
|  |  | 
|  | *ticked = p0 == p1; | 
|  | if(p0 < 0){ | 
|  | *ticked = 0; | 
|  | p0 = 0; | 
|  | } | 
|  | if(p1 < 0) | 
|  | p1 = 0; | 
|  | if(p0 > l->f.nchars) | 
|  | p0 = l->f.nchars; | 
|  | if(p1 > l->f.nchars){ | 
|  | *ticked = 0; | 
|  | p1 = l->f.nchars; | 
|  | } | 
|  | *pp0 = p0; | 
|  | *pp1 = p1; | 
|  | } | 
|  |  | 
|  | Rectangle | 
|  | rscale(Rectangle r, Point old, Point new) | 
|  | { | 
|  | r.min.x = r.min.x*new.x/old.x; | 
|  | r.min.y = r.min.y*new.y/old.y; | 
|  | r.max.x = r.max.x*new.x/old.x; | 
|  | r.max.y = r.max.y*new.y/old.y; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | void | 
|  | flresize(Rectangle dr) | 
|  | { | 
|  | int i; | 
|  | Flayer *l; | 
|  | Frame *f; | 
|  | Rectangle r, olDrect; | 
|  | int move; | 
|  |  | 
|  | olDrect = lDrect; | 
|  | lDrect = dr; | 
|  | move = 0; | 
|  | /* no moving on rio; must repaint */ | 
|  | if(0 && Dx(dr)==Dx(olDrect) && Dy(dr)==Dy(olDrect)) | 
|  | move = 1; | 
|  | else | 
|  | draw(screen, lDrect, display->white, nil, ZP); | 
|  | for(i=0; i<nllist; i++){ | 
|  | l = llist[i]; | 
|  | l->lastsr = ZR; | 
|  | f = &l->f; | 
|  | if(move) | 
|  | r = rectaddpt(rectsubpt(l->entire, olDrect.min), dr.min); | 
|  | else{ | 
|  | r = rectaddpt(rscale(rectsubpt(l->entire, olDrect.min), | 
|  | subpt(olDrect.max, olDrect.min), | 
|  | subpt(dr.max, dr.min)), dr.min); | 
|  | if(l->visible==Some && f->b){ | 
|  | freeimage(f->b); | 
|  | frclear(f, 0); | 
|  | } | 
|  | f->b = 0; | 
|  | if(l->visible!=None) | 
|  | frclear(f, 0); | 
|  | } | 
|  | if(!rectclip(&r, dr)) | 
|  | panic("flresize"); | 
|  | if(r.max.x-r.min.x<100) | 
|  | r.min.x = dr.min.x; | 
|  | if(r.max.x-r.min.x<100) | 
|  | r.max.x = dr.max.x; | 
|  | if(r.max.y-r.min.y<2*FLMARGIN(l)+f->font->height) | 
|  | r.min.y = dr.min.y; | 
|  | if(r.max.y-r.min.y<2*FLMARGIN(l)+f->font->height) | 
|  | r.max.y = dr.max.y; | 
|  | if(!move) | 
|  | l->visible = None; | 
|  | frsetrects(f, insetrect(flrect(l, r), FLMARGIN(l)), f->b); | 
|  | if(!move && f->b) | 
|  | scrdraw(l, scrtotal(l)); | 
|  | } | 
|  | newvisibilities(1); | 
|  | } | 
|  |  | 
|  | int | 
|  | flprepare(Flayer *l) | 
|  | { | 
|  | Frame *f; | 
|  | ulong n; | 
|  | Rune *r; | 
|  | int ticked; | 
|  |  | 
|  | if(l->visible == None) | 
|  | return 0; | 
|  | f = &l->f; | 
|  | if(f->b == 0){ | 
|  | if(l->visible == All) | 
|  | f->b = screen; | 
|  | else if((f->b = allocimage(display, l->entire, screen->chan, 0, 0))==0) | 
|  | return 0; | 
|  | draw(f->b, l->entire, f->cols[BACK], nil, ZP); | 
|  | border(f->b, l->entire, l==llist[0]? FLMARGIN(l) : 1, f->cols[BORD], ZP); | 
|  | n = f->nchars; | 
|  | frinit(f, f->entire, f->font, f->b, 0); | 
|  | f->maxtab = maxtab*stringwidth(f->font, "0"); | 
|  | r = (*l->textfn)(l, n, &n); | 
|  | frinsert(f, r, r+n, (ulong)0); | 
|  | frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0); | 
|  | flfp0p1(l, &f->p0, &f->p1, &ticked); | 
|  | if(f->p0 != f->p1 || ticked) | 
|  | frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 1); | 
|  | l->lastsr = ZR; | 
|  | scrdraw(l, scrtotal(l)); | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static	int	somevis, someinvis, justvis; | 
|  |  | 
|  | Vis | 
|  | visibility(Flayer *l) | 
|  | { | 
|  | somevis = someinvis = 0; | 
|  | justvis = 1; | 
|  | flrefresh(l, l->entire, 0); | 
|  | justvis = 0; | 
|  | if(somevis==0) | 
|  | return None; | 
|  | if(someinvis==0) | 
|  | return All; | 
|  | return Some; | 
|  | } | 
|  |  | 
|  | void | 
|  | flrefresh(Flayer *l, Rectangle r, int i) | 
|  | { | 
|  | Flayer *t; | 
|  | Rectangle s; | 
|  |  | 
|  | Top: | 
|  | if((t=llist[i++]) == l){ | 
|  | if(!justvis) | 
|  | draw(screen, r, l->f.b, nil, r.min); | 
|  | somevis = 1; | 
|  | }else{ | 
|  | if(!rectXrect(t->entire, r)) | 
|  | goto Top;	/* avoid stacking unnecessarily */ | 
|  | if(t->entire.min.x>r.min.x){ | 
|  | s = r; | 
|  | s.max.x = t->entire.min.x; | 
|  | flrefresh(l, s, i); | 
|  | r.min.x = t->entire.min.x; | 
|  | } | 
|  | if(t->entire.min.y>r.min.y){ | 
|  | s = r; | 
|  | s.max.y = t->entire.min.y; | 
|  | flrefresh(l, s, i); | 
|  | r.min.y = t->entire.min.y; | 
|  | } | 
|  | if(t->entire.max.x<r.max.x){ | 
|  | s = r; | 
|  | s.min.x = t->entire.max.x; | 
|  | flrefresh(l, s, i); | 
|  | r.max.x = t->entire.max.x; | 
|  | } | 
|  | if(t->entire.max.y<r.max.y){ | 
|  | s = r; | 
|  | s.min.y = t->entire.max.y; | 
|  | flrefresh(l, s, i); | 
|  | r.max.y = t->entire.max.y; | 
|  | } | 
|  | /* remaining piece of r is blocked by t; forget about it */ | 
|  | someinvis = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | int | 
|  | flscale(Flayer *l, int n) | 
|  | { | 
|  | if(l == nil) | 
|  | return n; | 
|  | return scalesize(l->f.display, n); | 
|  | } |