| .TH DRAW 3 |
| .SH NAME |
| Image, draw, drawop, gendraw, gendrawop, drawreplxy, drawrepl, |
| replclipr, line, lineop, poly, polyop, fillpoly, fillpolyop, bezier, bezierop, |
| bezspline, bezsplineop, bezsplinepts, fillbezier, fillbezierop, |
| fillbezspline, fillbezsplineop, ellipse, ellipseop, |
| fillellipse, fillellipseop, arc, arcop, fillarc, fillarcop, |
| icossin, icossin2, border, borderop, string, stringop, stringn, stringnop, |
| runestring, runestringop, runestringn, runestringnop, stringbg, |
| stringbgop, stringnbg, stringnbgop, runestringbg, runestringbgop, |
| runestringnbg, runestringnbgop, _string, ARROW, drawsetdebug \- graphics functions |
| .de PB |
| .PP |
| .ft L |
| .nf |
| .. |
| .SH SYNOPSIS |
| .de PB |
| .PP |
| .ft L |
| .nf |
| .. |
| .PB |
| #include <u.h> |
| #include <libc.h> |
| #include <draw.h> |
| .PB |
| typedef |
| struct Image |
| { |
| Display *display; /* display holding data */ |
| int id; /* id of system-held Image */ |
| Rectangle r; /* rectangle in data area, local coords */ |
| Rectangle clipr; /* clipping region */ |
| ulong chan; /* pixel channel format descriptor */ |
| int depth; /* number of bits per pixel */ |
| int repl; /* flag: data replicates to tile clipr */ |
| Screen *screen; /* 0 if not a window */ |
| Image *next; /* next in list of windows */ |
| } Image; |
| .PB |
| typedef enum |
| { |
| /* Porter-Duff compositing operators */ |
| Clear = 0, |
| .sp 0.1 |
| SinD = 8, |
| DinS = 4, |
| SoutD = 2, |
| DoutS = 1, |
| .sp 0.1 |
| S = SinD|SoutD, |
| SoverD = SinD|SoutD|DoutS, |
| SatopD = SinD|DoutS, |
| SxorD = SoutD|DoutS, |
| .sp 0.1 |
| D = DinS|DoutS, |
| DoverS = DinS|DoutS|SoutD, |
| DatopS = DinS|SoutD, |
| DxorS = DoutS|SoutD, /* == SxorD */ |
| .sp 0.1 |
| Ncomp = 12, |
| } Drawop; |
| .PB |
| .PD 0 |
| .ta +\w'\fL 'u +\w'\fL 'u +6n +4n |
| void draw(Image *dst, Rectangle r, Image *src, |
| Image *mask, Point p) |
| .PB |
| void drawop(Image *dst, Rectangle r, Image *src, |
| Image *mask, Point p, Drawop op) |
| .PB |
| void gendraw(Image *dst, Rectangle r, Image *src, Point sp, |
| Image *mask, Point mp) |
| .PB |
| void gendrawop(Image *dst, Rectangle r, Image *src, Point sp, |
| Image *mask, Point mp, Drawop op) |
| .PB |
| int drawreplxy(int min, int max, int x) |
| .PB |
| Point drawrepl(Rectangle r, Point p) |
| .PB |
| void replclipr(Image *i, int repl, Rectangle clipr) |
| .PB |
| void line(Image *dst, Point p0, Point p1, int end0, int end1, |
| int radius, Image *src, Point sp) |
| .PB |
| void lineop(Image *dst, Point p0, Point p1, int end0, int end1, |
| int radius, Image *src, Point sp, Drawop op) |
| .PB |
| void poly(Image *dst, Point *p, int np, int end0, int end1, |
| int radius, Image *src, Point sp) |
| .PB |
| void polyop(Image *dst, Point *p, int np, int end0, int end1, |
| int radius, Image *src, Point sp, Drawop op) |
| .PB |
| void fillpoly(Image *dst, Point *p, int np, int wind, |
| Image *src, Point sp) |
| .PB |
| void fillpolyop(Image *dst, Point *p, int np, int wind, |
| Image *src, Point sp, Drawop op) |
| .PB |
| int bezier(Image *dst, Point p0, Point p1, Point p2, Point p3, |
| int end0, int end1, int radius, Image *src, Point sp) |
| .PB |
| int bezierop(Image *dst, Point p0, Point p1, Point p2, Point p3, |
| int end0, int end1, int radius, Image *src, Point sp, |
| Drawop op) |
| .PB |
| int bezspline(Image *dst, Point *pt, int npt, int end0, int end1, |
| int radius, Image *src, Point sp) |
| .PB |
| int bezsplineop(Image *dst, Point *pt, int npt, int end0, int end1, |
| int radius, Image *src, Point sp, Drawop op) |
| .PB |
| int bezsplinepts(Point *pt, int npt, Point **pp) |
| .PB |
| int fillbezier(Image *dst, Point p0, Point p1, Point p2, Point p3, |
| int w, Image *src, Point sp) |
| .PB |
| int fillbezierop(Image *dst, Point p0, Point p1, Point p2, Point p3, |
| int w, Image *src, Point sp, Drawop op) |
| .PB |
| int fillbezspline(Image *dst, Point *pt, int npt, int w, |
| Image *src, Point sp) |
| .PB |
| int fillbezsplineop(Image *dst, Point *pt, int npt, int w, |
| Image *src, Point sp, Drawop op) |
| .PB |
| void ellipse(Image *dst, Point c, int a, int b, int thick, |
| Image *src, Point sp) |
| .PB |
| void ellipseop(Image *dst, Point c, int a, int b, int thick, |
| Image *src, Point sp, Drawop op) |
| .PB |
| void fillellipse(Image *dst, Point c, int a, int b, |
| Image *src, Point sp) |
| .PB |
| void fillellipseop(Image *dst, Point c, int a, int b, |
| Image *src, Point sp, Drawop op) |
| .PB |
| void arc(Image *dst, Point c, int a, int b, int thick, |
| Image *src, Point sp, int alpha, int phi) |
| .PB |
| void arcop(Image *dst, Point c, int a, int b, int thick, |
| Image *src, Point sp, int alpha, int phi, Drawop op) |
| .PB |
| void fillarc(Image *dst, Point c, int a, int b, Image *src, |
| Point sp, int alpha, int phi) |
| .PB |
| void fillarcop(Image *dst, Point c, int a, int b, Image *src, |
| Point sp, int alpha, int phi, Drawop op) |
| .PB |
| int icossin(int deg, int *cosp, int *sinp) |
| .PB |
| int icossin2(int x, int y, int *cosp, int *sinp) |
| .PB |
| void border(Image *dst, Rectangle r, int i, Image *color, Point sp) |
| .PB |
| void borderop(Image *im, Rectangle r, int i, Image *color, Point sp, |
| Drawop op) |
| .br |
| .PB |
| Point string(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s) |
| .PB |
| Point stringop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, Drawop op) |
| .PB |
| Point stringn(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, int len) |
| .PB |
| Point stringnop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, int len, Drawop op) |
| .PB |
| Point runestring(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r) |
| .PB |
| Point runestringop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, Drawop op) |
| .PB |
| Point runestringn(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, int len) |
| .PB |
| Point runestringnop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, int len, Drawop op) |
| .PB |
| Point stringbg(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, Image *bg, Point bgp) |
| .PB |
| Point stringbgop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, Image *bg, Point bgp, Drawop op) |
| .PB |
| Point stringnbg(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, int len, Image *bg, Point bgp) |
| .PB |
| Point stringnbgop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, char *s, int len, Image *bg, Point bgp, Drawop op) |
| .PB |
| Point runestringbg(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, Image *bg, Point bgp) |
| .PB |
| Point runestringbgop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, Image *bg, Point bgp, Drawop op) |
| .PB |
| Point runestringnbg(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, int len, Image *bg, Point bgp) |
| .PB |
| Point runestringnbgop(Image *dst, Point p, Image *src, Point sp, |
| Font *f, Rune *r, int len, Image *bg, Point bgp, Drawop op) |
| .PB |
| Point _string(Image *dst, Point p, Image *src, |
| Point sp, Font *f, char *s, Rune *r, int len, |
| Rectangle clipr, Image *bg, Point bgp, Drawop op) |
| .PB |
| void drawsetdebug(int on) |
| .PD |
| .PB |
| enum |
| { |
| /* line ends */ |
| Endsquare = 0, |
| Enddisc = 1, |
| Endarrow = 2, |
| Endmask = 0x1F |
| }; |
| .PB |
| #define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23)) |
| .SH DESCRIPTION |
| The |
| .B Image |
| type defines rectangular pictures and the methods to draw upon them; |
| it is also the building block for higher level objects such as |
| windows and fonts. |
| In particular, a window is represented as an |
| .BR Image ; |
| no special operators are needed to draw on a window. |
| .PP |
| .TP 10 |
| .B r |
| The coordinates of the rectangle in the plane for which the |
| .B Image |
| has defined pixel values. |
| It should not be modified after the image is created. |
| .TP |
| .B clipr |
| The clipping rectangle: operations that read or write |
| the image will not access pixels outside |
| .BR clipr . |
| Frequently, |
| .B clipr |
| is the same as |
| .BR r , |
| but it may differ; see in particular the discussion of |
| .BR repl . |
| The clipping region may be modified dynamically using |
| .I replclipr |
| .RI ( q.v. ). |
| .TP |
| .B chan |
| The pixel channel format descriptor, as described in |
| .IR image (7). |
| The value should not be modified after the image is created. |
| .TP |
| .B depth |
| The |
| number of bits per pixel in the picture; |
| it is identically |
| .B chantodepth(chan) |
| (see |
| .IR graphics (3)) |
| and is provided as a convenience. |
| The value should not be modified after the image is created. |
| .TP |
| .B repl |
| A boolean value specifying whether the image is tiled to cover |
| the plane when used as a source for a drawing operation. |
| If |
| .B repl |
| is zero, operations are restricted to the intersection of |
| .B r |
| and |
| .BR clipr . |
| If |
| .B repl |
| is set, |
| .B r |
| defines the tile to be replicated and |
| .B clipr |
| defines the portion of the plane covered by the tiling, in other words, |
| .B r |
| is replicated to cover |
| .BR clipr ; |
| in such cases |
| .B r |
| and |
| .B clipr |
| are independent. |
| .IP |
| For example, a replicated image with |
| .B r |
| set to ((0,\ 0),\ (1,\ 1)) and |
| .B clipr |
| set to ((0,\ 0),\ (100,\ 100)), |
| with the single pixel of |
| .B r |
| set to blue, |
| behaves identically to an image with |
| .B r |
| and |
| .B clipr |
| both set to ((0,\ 0),\ (100,\ 100)) and all pixels set to blue. |
| However, |
| the first image requires far less memory. |
| The replication flag may be modified dynamically using |
| .I replclipr |
| .RI ( q.v. ). |
| .PP |
| Most of the drawing functions come in two forms: |
| a basic form, and an extended form that takes an extra |
| .B Drawop |
| to specify a Porter-Duff compositing operator to use. |
| The basic forms assume the operator is |
| .BR SoverD , |
| which suffices for the vast majority of applications. |
| The extended forms are named by adding an |
| .RB - op |
| suffix to the basic form. |
| Only the basic forms are listed below. |
| .TP |
| .BI draw( dst\fP,\fP\ r\fP,\fP\ src\fP,\fP\ mask\fP,\fP\ p ) |
| .I Draw |
| is the standard drawing function. |
| Only those pixels within the intersection of |
| .IB dst ->r |
| and |
| .IB dst ->clipr |
| will be affected; |
| .I draw |
| ignores |
| .IB dst ->repl\fR. |
| The operation proceeds as follows |
| (this is a description of the behavior, not the implementation): |
| .RS |
| .IP 1. |
| If |
| .B repl |
| is set in |
| .I src |
| or |
| .IR mask , |
| replicate their contents to fill |
| their clip rectangles. |
| .IP 2. |
| Translate |
| .I src |
| and |
| .I mask |
| so |
| .I p |
| is aligned with |
| .IB r .min\fR. |
| .IP 3. |
| Set |
| .I r |
| to the intersection of |
| .I r |
| and |
| .IB dst ->r\fR. |
| .IP 4. |
| Intersect |
| .I r |
| with |
| .IB src ->clipr\fR. |
| If |
| .IB src ->repl |
| is false, also intersect |
| .I r |
| with |
| .IB src ->r\fR. |
| .IP 5. |
| Intersect |
| .I r |
| with |
| .IB mask ->clipr\fR. |
| If |
| .IB mask ->repl |
| is false, also intersect |
| .I r |
| with |
| .IB mask ->r\fR. |
| .IP 6. |
| For each location in |
| .IR r , |
| combine the |
| .I dst |
| pixel with the |
| .I src |
| pixel using the alpha value |
| corresponding to the |
| .I mask |
| pixel. |
| If the |
| .I mask |
| has an explicit alpha channel, the alpha value |
| corresponding to the |
| .I mask |
| pixel is simply that pixel's alpha channel. |
| Otherwise, the alpha value is the NTSC greyscale equivalent |
| of the color value, with white meaning opaque and black transparent. |
| In terms of the Porter-Duff compositing algebra, |
| .I draw |
| replaces the |
| .I dst |
| pixels with |
| .RI ( src |
| in |
| .IR mask ) |
| over |
| .IR dst . |
| (In the extended form, |
| ``over'' is replaced by |
| .IR op ). |
| .RE |
| .IP |
| The various |
| pixel channel formats |
| involved need not be identical. |
| If the channels involved are smaller than 8-bits, they will |
| be promoted before the calculation by replicating the extant bits; |
| after the calculation, they will be truncated to their proper sizes. |
| .TP |
| \f5gendraw(\f2dst\fP, \f2r\fP, \f2src\fP, \f2p0\fP, \f2mask\fP, \f2p1\f5)\fP |
| Similar to |
| .I draw |
| except that |
| .I gendraw |
| aligns the source and mask differently: |
| .I src |
| is aligned so |
| .I p0 |
| corresponds to |
| .IB r .min |
| and |
| .I mask |
| is aligned so |
| .I p1 |
| corresponds to |
| .IB r .min . |
| For most purposes with simple masks and source images, |
| .B draw |
| is sufficient, but |
| .B gendraw |
| is the general operator and the one all other drawing primitives are built upon. |
| .TP |
| .BI drawreplxy( min , max , x\f5) |
| Clips |
| .I x |
| to be in the half-open interval [\fImin\fP, \fImax\fP) by adding |
| or subtracting a multiple of \fImax-min\fP. |
| .TP |
| .BI drawrepl( r , p ) |
| Clips the point \fIp\fP to be within the rectangle \fIr\fP |
| by translating the point horizontally by an integer multiple of rectangle width |
| and vertically by the height. |
| .TP |
| .BI replclipr( i , repl , clipr\f5) |
| Because the image data is stored on the server, local modifications to the |
| .B Image |
| data structure itself will have no effect. |
| .I Repclipr |
| modifies the local |
| .B Image |
| data structure's |
| .B repl |
| and |
| .B clipr |
| fields, and notifies the server of their modification. |
| .TP |
| \f5line(\f2dst\fP, \f2p0\fP, \f2p1\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP) |
| Line |
| draws in |
| .I dst |
| a line of width |
| .RI 1+2* thick |
| pixels joining points |
| .I p0 |
| and |
| .IR p1 . |
| The line is drawn using pixels from the |
| .I src |
| image aligned so |
| .I sp |
| in the source corresponds to |
| .I p0 |
| in the destination. |
| The line touches both |
| .I p0 |
| and |
| .IR p1 , |
| and |
| .I end0 |
| and |
| .I end1 |
| specify how the ends of the line are drawn. |
| .B Endsquare |
| terminates the line perpendicularly to the direction of the line; a thick line with |
| .B Endsquare |
| on both ends will be a rectangle. |
| .B Enddisc |
| terminates the line by drawing a disc of diameter |
| .RI 1+2* thick |
| centered on the end point. |
| .B Endarrow |
| terminates the line with an arrowhead whose tip touches the endpoint. |
| .IP |
| The macro |
| .B ARROW |
| permits explicit control of the shape of the arrow. |
| If all three parameters are zero, it produces the default arrowhead, |
| otherwise, |
| .I a |
| sets the distance along line from end of the regular line to tip, |
| .I b |
| sets the distance along line from the barb to the tip, |
| and |
| .I c |
| sets the distance perpendicular to the line from edge of line to the tip of the barb, |
| all in pixels. |
| .IP |
| .I Line |
| and the other geometrical operators are equivalent to calls to |
| .I gendraw |
| using a mask produced by the geometric procedure. |
| .TP |
| \f5poly(\f2dst\fP, \f2p\fP, \f2np\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP) |
| .I Poly |
| draws a general polygon; it |
| is conceptually equivalent to a series of calls to |
| .I line |
| joining adjacent points in the |
| array of |
| .B Points |
| .IR p , |
| which has |
| .I np |
| elements. |
| The ends of the polygon are specified as in |
| .IR line ; |
| interior lines are terminated with |
| .B Enddisc |
| to make smooth joins. |
| The source is aligned so |
| .I sp |
| corresponds to |
| .IB p [0]\f1. |
| .TP |
| \f5fillpoly(\f2dst\fP, \f2p\fP, \f2np\fP, \f2wind\fP, \f2src\fP, \f2sp\fP) |
| .I Fillpoly |
| is like |
| .I poly |
| but fills in the resulting polygon rather than outlining it. |
| The source is aligned so |
| .I sp |
| corresponds to |
| .IB p [0]\f1. |
| The winding rule parameter |
| .I wind |
| resolves ambiguities about what to fill if the polygon is self-intersecting. |
| If |
| .I wind |
| is |
| .BR ~0 , |
| a pixel is inside the polygon if the polygon's winding number about the point |
| is non-zero. |
| If |
| .I wind |
| is |
| .BR 1 , |
| a pixel is inside if the winding number is odd. |
| Complementary values (0 or ~1) cause outside pixels to be filled. |
| The meaning of other values is undefined. |
| The polygon is closed with a line if necessary. |
| .TP |
| \f5bezier(\f2dst\fP, \f2a\fP, \f2b\fP, \f2c\fP, \f2d\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP) |
| .I Bezier |
| draws the |
| cubic Bezier curve defined by |
| .B Points |
| .IR a , |
| .IR b , |
| .IR c , |
| and |
| .IR d . |
| The end styles are determined by |
| .I end0 |
| and |
| .IR end1 ; |
| the thickness of the curve is |
| .RI 1+2* thick . |
| The source is aligned so |
| .I sp |
| in |
| .I src |
| corresponds to |
| .I a |
| in |
| .IR dst . |
| .TP |
| \f5bezspline(\f2dst\fP, \f2p\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP) |
| .I Bezspline |
| takes the same arguments as |
| .I poly |
| but draws a quadratic B-spline (despite its name) rather than a polygon. |
| If the first and last points in |
| .I p |
| are equal, the spline has periodic end conditions. |
| .TP |
| \f5bezsplinepts(\f2pt\fP, \f2npt\fP, \f2pp\fP) |
| .I Bezsplinepts |
| returns in |
| .I pp |
| a list of points making up the open polygon that |
| .I bezspline |
| would draw. |
| The caller is responsible for freeing |
| .IR *pp . |
| .TP |
| \f5fillbezier(\f2dst\fP, \f2a\fP, \f2b\fP, \f2c\fP, \f2d\fP, \f2wind\fP, \f2src\fP, \f2sp\fP) |
| .I Fillbezier |
| is to |
| .I bezier |
| as |
| .I fillpoly |
| is to |
| .IR poly . |
| .TP |
| \f5fillbezspline(\f2dst\fP, \f2p\fP, \f2wind\fP, \f2src\fP, \f2sp\fP) |
| .I Fillbezspline |
| is like |
| .I fillpoly |
| but fills the quadratic B-spline rather than the polygon outlined by |
| .IR p . |
| The spline is closed with a line if necessary. |
| .TP |
| \f5ellipse(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2thick\fP, \f2src\fP, \f2sp\fP) |
| .I Ellipse |
| draws in |
| .I dst |
| an ellipse centered on |
| .I c |
| with horizontal and vertical semiaxes |
| .I a |
| and |
| .IR b . |
| The source is aligned so |
| .I sp |
| in |
| .I src |
| corresponds to |
| .I c |
| in |
| .IR dst . |
| The ellipse is drawn with thickness |
| .RI 1+2* thick . |
| .TP |
| \f5fillellipse(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2src\fP, \f2sp\fP) |
| .I Fillellipse |
| is like |
| .I ellipse |
| but fills the ellipse rather than outlining it. |
| .TP |
| \f5arc(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2thick\fP, \f2src\fP, \f2sp\fP, \f2alpha\fP, \f2phi\fP) |
| .I Arc |
| is like |
| .IR ellipse , |
| but draws only that portion of the ellipse starting at angle |
| .I alpha |
| and extending through an angle of |
| .IR phi . |
| The angles are measured in degrees counterclockwise from the positive |
| .I x |
| axis. |
| .TP |
| \f5fillarc(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2src\fP, \f2sp\fP, \f2alpha\fP, \f2phi\fP) |
| .I Fillarc |
| is like |
| .IR arc , |
| but fills the sector with the source color. |
| .TP |
| \f5icossin(\f2deg\fP, \f2cosp\fP, \f2sinp\fP) |
| .I Icossin |
| stores in |
| .BI * cosp |
| and |
| .BI * sinp |
| scaled integers representing the cosine and sine of the angle |
| .IR deg , |
| measured in integer degrees. |
| The values are scaled so cos(0) is 1024. |
| .TP |
| \f5icossin2(\f2x\fP, \f2y\fP, \f2cosp\fP, \f2sinp\fP) |
| .I Icossin2 |
| is analogous to |
| .IR icossin, |
| with the angle represented not in degrees but implicitly by the point |
| .RI ( x , y ). |
| It is to |
| .I icossin |
| what |
| .B atan2 |
| is to |
| .B atan |
| (see |
| .IR sin (3)). |
| .TP |
| .BI border( dst\fP,\fP\ r\fP,\fP\ i\fP,\fP\ color\fP,\fP\ sp\fP) |
| .I Border |
| draws an outline of rectangle |
| .I r |
| in the specified |
| .IR color . |
| The outline has width |
| .IR i ; |
| if positive, the border goes inside the rectangle; negative, outside. |
| The source is aligned so |
| .I sp |
| corresponds to |
| .IB r .min . |
| .TP |
| .BI string( dst\fP,\fP\ p\fP,\fP\ src\fP,\fP\ sp\fP,\fP\ font\fP,\fP\ s ) |
| .I String |
| draws in |
| .I dst |
| characters specified by the string |
| .I s |
| and |
| .IR font ; |
| it is equivalent to a series of calls to |
| .I gendraw |
| using source |
| .I src |
| and masks determined by the character shapes. |
| The text is positioned with the left of the first character at |
| .IB p .x |
| and the top of the line of text at |
| .IB p .y\f1. |
| The source is positioned so |
| .I sp |
| in |
| .I src |
| corresponds to |
| .I p |
| in |
| .IR dst . |
| .I String |
| returns a |
| .B Point |
| that is the position of the next character that would be drawn if the string were longer. |
| .IP |
| For characters with undefined |
| or zero-width images in the font, the character at font position 0 (NUL) is drawn. |
| .IP |
| The other string routines are variants of this basic form, and |
| have names that encode their variant behavior. |
| Routines whose names contain |
| .B rune |
| accept a string of Runes rather than |
| .SM UTF\c |
| -encoded bytes. |
| Routines ending in |
| .B n |
| accept an argument, |
| .IR n , |
| that defines the number of characters to draw rather than accepting a NUL-terminated |
| string. |
| Routines containing |
| .B bg |
| draw the background behind the characters in the specified color |
| .RI ( bg ) |
| and |
| alignment |
| .RI ( bgp ); |
| normally the text is drawn leaving the background intact. |
| .IP |
| The routine |
| .I _string |
| captures all this behavior into a single operator. Whether it draws a |
| .SM UTF |
| string |
| or Rune string depends on whether |
| .I s |
| or |
| .I r |
| is null (the string length is always determined by |
| .IR len ). |
| If |
| .I bg |
| is non-null, it is used as a background color. |
| The |
| .I clipr |
| argument allows further management of clipping when drawing the string; |
| it is intersected with the usual clipping rectangles to further limit the extent of the text. |
| .TP |
| .BI drawsetdebug( on ) |
| Turns on or off debugging output (usually |
| to a serial line) according to whether |
| .I on |
| is non-zero. |
| .SH SOURCE |
| .B \*9/src/libdraw |
| .SH SEE ALSO |
| .IR graphics (3), |
| .IR stringsize (3), |
| .IR color (7), |
| .IR utf (7), |
| .IR addpt (3) |
| .PP |
| T. Porter, T. Duff. |
| ``Compositing Digital Images'', |
| .I "Computer Graphics |
| (Proc. SIGGRAPH), 18:3, pp. 253-259, 1984. |
| .SH DIAGNOSTICS |
| These routines call the graphics error function on fatal errors. |
| .SH BUGS |
| Anti-aliased characters can be drawn by defining a font |
| with multiple bits per pixel, but there are |
| no anti-aliasing geometric primitives. |