blob: 8a614ad66016c170b16edb7ed78388836f5c0b90 [file] [log] [blame]
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <cursor.h>
#include <mouse.h>
#include <keyboard.h>
#include <frame.h>
#include <fcall.h>
#include "dat.h"
#include "fns.h"
static Image *scrtmp;
static
void
scrtemps(void)
{
int h;
if(scrtmp)
return;
h = BIG*Dy(screen->r);
scrtmp = allocimage(display, Rect(0, 0, 32, h), screen->chan, 0, DWhite);
if(scrtmp == nil)
error("scrtemps");
}
void
freescrtemps(void)
{
freeimage(scrtmp);
scrtmp = nil;
}
static
Rectangle
scrpos(Rectangle r, uint p0, uint p1, uint tot)
{
Rectangle q;
int h;
q = r;
h = q.max.y-q.min.y;
if(tot == 0)
return q;
if(tot > 1024*1024){
tot>>=10;
p0>>=10;
p1>>=10;
}
if(p0 > 0)
q.min.y += h*p0/tot;
if(p1 < tot)
q.max.y -= h*(tot-p1)/tot;
if(q.max.y < q.min.y+2){
if(q.min.y+2 <= r.max.y)
q.max.y = q.min.y+2;
else
q.min.y = q.max.y-2;
}
return q;
}
void
wscrdraw(Window *w)
{
Rectangle r, r1, r2;
Image *b;
scrtemps();
if(w->i == nil)
error("scrdraw");
r = w->scrollr;
b = scrtmp;
r1 = r;
r1.min.x = 0;
r1.max.x = Dx(r);
r2 = scrpos(r1, w->org, w->org+w->f.nchars, w->nr);
if(!eqrect(r2, w->lastsr)){
w->lastsr = r2;
/* move r1, r2 to (0,0) to avoid clipping */
r2 = rectsubpt(r2, r1.min);
r1 = rectsubpt(r1, r1.min);
draw(b, r1, w->f.cols[BORD], nil, ZP);
draw(b, r2, w->f.cols[BACK], nil, ZP);
r2.min.x = r2.max.x-1;
draw(b, r2, w->f.cols[BORD], nil, ZP);
draw(w->i, r, b, nil, Pt(0, r1.min.y));
}
}
void
wscrsleep(Window *w, uint dt)
{
Timer *timer;
int y, b;
static Alt alts[3];
timer = timerstart(dt);
y = w->mc.m.xy.y;
b = w->mc.m.buttons;
alts[0].c = timer->c;
alts[0].v = nil;
alts[0].op = CHANRCV;
alts[1].c = w->mc.c;
alts[1].v = &w->mc.m;
alts[1].op = CHANRCV;
alts[2].op = CHANEND;
for(;;)
switch(alt(alts)){
case 0:
timerstop(timer);
return;
case 1:
if(abs(w->mc.m.xy.y-y)>2 || w->mc.m.buttons!=b){
timercancel(timer);
return;
}
break;
}
}
void
wscroll(Window *w, int but)
{
uint p0, oldp0;
Rectangle s;
int x, y, my, h, first;
s = insetrect(w->scrollr, 1);
h = s.max.y-s.min.y;
x = (s.min.x+s.max.x)/2;
oldp0 = ~0;
first = TRUE;
do{
flushimage(display, 1);
if(w->mc.m.xy.x<s.min.x || s.max.x<=w->mc.m.xy.x){
readmouse(&w->mc);
}else{
my = w->mc.m.xy.y;
if(my < s.min.y)
my = s.min.y;
if(my >= s.max.y)
my = s.max.y;
if(!eqpt(w->mc.m.xy, Pt(x, my))){
wmovemouse(w, Pt(x, my));
readmouse(&w->mc); /* absorb event generated by moveto() */
}
if(but == 2){
y = my;
if(y > s.max.y-2)
y = s.max.y-2;
if(w->nr > 1024*1024)
p0 = ((w->nr>>10)*(y-s.min.y)/h)<<10;
else
p0 = w->nr*(y-s.min.y)/h;
if(oldp0 != p0)
wsetorigin(w, p0, FALSE);
oldp0 = p0;
readmouse(&w->mc);
continue;
}
if(but == 1)
p0 = wbacknl(w, w->org, (my-s.min.y)/w->f.font->height);
else
p0 = w->org+frcharofpt(&w->f, Pt(s.max.x, my));
if(oldp0 != p0)
wsetorigin(w, p0, TRUE);
oldp0 = p0;
/* debounce */
if(first){
flushimage(display, 1);
sleep(200);
nbrecv(w->mc.c, &w->mc.m);
first = FALSE;
}
wscrsleep(w, 100);
}
}while(w->mc.m.buttons & (1<<(but-1)));
while(w->mc.m.buttons)
readmouse(&w->mc);
}