/* | |
* These are here mainly so that I can link against | |
* debugmalloc.c instead and not recompile the world. | |
*/ | |
#include <u.h> | |
#define NOPLAN9DEFINES | |
#include <libc.h> | |
static Lock malloclock; | |
void* | |
p9malloc(ulong n) | |
{ | |
void *v; | |
if(n == 0) | |
n++; | |
lock(&malloclock); | |
v = malloc(n); | |
unlock(&malloclock); | |
print("p9malloc %lud => %p; pc %lux\n", n, v, getcallerpc(&n)); | |
return v; | |
} | |
void | |
p9free(void *v) | |
{ | |
if(v == nil) | |
return; | |
lock(&malloclock); | |
print("p9free %p; pc %lux\n", v, getcallerpc(&v)); | |
free(v); | |
unlock(&malloclock); | |
} | |
void* | |
p9calloc(ulong a, ulong b) | |
{ | |
void *v; | |
if(a*b == 0) | |
a = b = 1; | |
lock(&malloclock); | |
v = calloc(a*b, 1); | |
unlock(&malloclock); | |
print("p9calloc %lud %lud => %p; pc %lux\n", a, b, v, getcallerpc(&a)); | |
return v; | |
} | |
void* | |
p9realloc(void *v, ulong n) | |
{ | |
void *vv; | |
lock(&malloclock); | |
vv = realloc(v, n); | |
unlock(&malloclock); | |
print("p9realloc %p %lud => %p; pc %lux\n", v, n, vv, getcallerpc(&v)); | |
return vv; | |
} | |