| #include <u.h> |
| #include <libc.h> |
| #include <draw.h> |
| #include <memdraw.h> |
| |
| int |
| _loadmemimage(Memimage *i, Rectangle r, uchar *data, int ndata) |
| { |
| int y, l, lpart, rpart, mx, m, mr; |
| uchar *q; |
| |
| if(!rectinrect(r, i->r)) |
| return -1; |
| l = bytesperline(r, i->depth); |
| if(ndata < l*Dy(r)) |
| return -1; |
| ndata = l*Dy(r); |
| q = byteaddr(i, r.min); |
| mx = 7/i->depth; |
| lpart = (r.min.x & mx) * i->depth; |
| rpart = (r.max.x & mx) * i->depth; |
| m = 0xFF >> lpart; |
| /* may need to do bit insertion on edges */ |
| if(l == 1){ /* all in one byte */ |
| if(rpart) |
| m ^= 0xFF >> rpart; |
| for(y=r.min.y; y<r.max.y; y++){ |
| *q ^= (*data^*q) & m; |
| q += i->width*sizeof(u32int); |
| data++; |
| } |
| return ndata; |
| } |
| if(lpart==0 && rpart==0){ /* easy case */ |
| for(y=r.min.y; y<r.max.y; y++){ |
| memmove(q, data, l); |
| q += i->width*sizeof(u32int); |
| data += l; |
| } |
| return ndata; |
| } |
| mr = 0xFF ^ (0xFF >> rpart); |
| if(lpart!=0 && rpart==0){ |
| for(y=r.min.y; y<r.max.y; y++){ |
| *q ^= (*data^*q) & m; |
| if(l > 1) |
| memmove(q+1, data+1, l-1); |
| q += i->width*sizeof(u32int); |
| data += l; |
| } |
| return ndata; |
| } |
| if(lpart==0 && rpart!=0){ |
| for(y=r.min.y; y<r.max.y; y++){ |
| if(l > 1) |
| memmove(q, data, l-1); |
| q[l-1] ^= (data[l-1]^q[l-1]) & mr; |
| q += i->width*sizeof(u32int); |
| data += l; |
| } |
| return ndata; |
| } |
| for(y=r.min.y; y<r.max.y; y++){ |
| *q ^= (*data^*q) & m; |
| if(l > 2) |
| memmove(q+1, data+1, l-2); |
| q[l-1] ^= (data[l-1]^q[l-1]) & mr; |
| q += i->width*sizeof(u32int); |
| data += l; |
| } |
| return ndata; |
| } |