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| <title>mouse(3) - Plan 9 from User Space</title> |
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| <table border=0 cellpadding=0 cellspacing=0 width=100%> |
| <tr height=10><td> |
| <tr><td width=20><td> |
| <tr><td width=20><td><b>MOUSE(3)</b><td align=right><b>MOUSE(3)</b> |
| <tr><td width=20><td colspan=2> |
| <br> |
| <p><font size=+1><b>NAME </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| initmouse, readmouse, closemouse, moveto, cursorswitch, getrect, |
| drawgetrect, menuhit, setcursor – mouse control<br> |
| |
| </table> |
| <p><font size=+1><b>SYNOPSIS </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>#include <u.h><br> |
| #include <libc.h><br> |
| #include <draw.h><br> |
| #include <thread.h><br> |
| #include <mouse.h><br> |
| #include <cursor.h><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Mousectl *initmouse(char *file, Image *i)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int readmouse(Mousectl *mc)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int atomouse();<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void closemouse(Mousectl *mc)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void moveto(Mousectl *mc, Point pt)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void setcursor(Mousectl *mc, Cursor *c)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Rectangle getrect(int but, Mousectl *mc)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void drawgetrect(Rectangle r, int up)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int menuhit(int but, Mousectl *mc, Menu *menu, Screen *scr)<br> |
| </font></tt> |
| </table> |
| <p><font size=+1><b>DESCRIPTION </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| These functions access and control a mouse in a multi-threaded |
| environment. They use the message-passing <tt><font size=+1>Channel</font></tt> interface in |
| the threads library (see <a href="../man3/thread.html"><i>thread</i>(3)</a>); programs that wish a more |
| event-driven, single-threaded approach should use <a href="../man3/event.html"><i>event</i>(3)</a>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The state of the mouse is recorded in a structure, <tt><font size=+1>Mouse</font></tt>, defined |
| in <tt><font size=+1><mouse.h></font></tt>:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef struct Mouse Mouse;<br> |
| struct Mouse<br> |
| {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| int buttons; /* bit array: LMR=124 */<br> |
| Point xy;<br> |
| ulong msec;<br> |
| |
| </table> |
| };<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| The <tt><font size=+1>Point xy</font></tt> records the position of the cursor, <tt><font size=+1>buttons</font></tt> the state |
| of the buttons (three bits representing, from bit 0 up, the buttons |
| from left to right, 0 if the button is released, 1 if it is pressed), |
| and <tt><font size=+1>msec</font></tt>, a millisecond time stamp. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The routine <tt><font size=+1>initmouse</font></tt> returns a structure through which one may |
| access the mouse:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef struct Mousectl Mousectl;<br> |
| struct Mousectl<br> |
| {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| Mouse;<br> |
| Channel *c; /* chan(Mouse)[16] */<br> |
| Channel *resizec; /* chan(int)[2] */<br> |
| char *file;<br> |
| int mfd; /* to mouse file */<br> |
| int cfd; /* to cursor file */<br> |
| int pid; /* of slave proc */<br> |
| Image* image; /* of associated window/display */<br> |
| |
| </table> |
| };<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| The arguments to <i>initmouse</i> are a <i>file</i> naming the device file connected |
| to the mouse and an <i>Image</i> (see <a href="../man3/draw.html"><i>draw</i>(3)</a>) on which the mouse will |
| be visible. Typically the file is nil, which requests the default |
| <tt><font size=+1>/dev/mouse</font></tt>; and the image is the window in which the program is |
| running, held in the variable <tt><font size=+1>screen</font></tt> after a call |
| to <i>initdraw</i>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| Once the <tt><font size=+1>Mousectl</font></tt> is set up, mouse motion will be reported by |
| messages of type <tt><font size=+1>Mouse</font></tt> sent on the <tt><font size=+1>Channel Mousectl.c</font></tt>. Typically, |
| a message will be sent every time a read of <tt><font size=+1>/dev/mouse</font></tt> succeeds, |
| which is every time the state of the mouse changes. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| When the window is resized, a message is sent on <tt><font size=+1>Mousectl.resizec</font></tt>. |
| The actual value sent may be discarded; the receipt of the message |
| tells the program that it should call <tt><font size=+1>getwindow</font></tt> (see <a href="../man3/graphics.html"><i>graphics</i>(3)</a>) |
| to reconnect to the window. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Readmouse</i> updates the <tt><font size=+1>Mouse</font></tt> structure held in the <tt><font size=+1>Mousectl</font></tt>, blocking |
| if the state has not changed since the last <i>readmouse</i> or message |
| sent on the channel. It calls <tt><font size=+1>flushimage</font></tt> (see <a href="../man3/graphics.html"><i>graphics</i>(3)</a>) before |
| blocking, so any buffered graphics requests are displayed. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Closemouse</i> closes the file descriptors associated with the mouse, |
| kills the slave processes, and frees the <tt><font size=+1>Mousectl</font></tt> structure. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Moveto</i> moves the mouse cursor on the display to the position specified |
| by <i>pt</i>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Setcursor</i> sets the image of the cursor to that specified by <i>c</i>. |
| If <i>c</i> is nil, the cursor is set to the default. The format of the |
| cursor data is spelled out in <tt><font size=+1><cursor.h></font></tt> and described in <a href="../man3/graphics.html"><i>graphics</i>(3)</a>. |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Getrect</i> returns the dimensions of a rectangle swept by the user, |
| using the mouse, in the manner <a href="../man1/rio.html"><i>rio</i>(1)</a> or <a href="../man1/sam.html"><i>sam</i>(1)</a> uses to create |
| a new window. The <i>but</i> argument specifies which button the user |
| must press to sweep the window; any other button press cancels |
| the action. The returned rectangle is all zeros if the user |
| cancels. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Getrect</i> uses successive calls to <i>drawgetrect</i> to maintain the red |
| rectangle showing the sweep-in-progress. The rectangle to be drawn |
| is specified by <i>rc</i> and the <i>up</i> parameter says whether to draw (1) |
| or erase (0) the rectangle. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Menuhit</i> provides a simple menu mechanism. It uses a <tt><font size=+1>Menu</font></tt> structure |
| defined in <tt><font size=+1><mouse.h></font></tt>:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef struct Menu Menu;<br> |
| struct Menu<br> |
| {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| char **item;<br> |
| char *(*gen)(int);<br> |
| int lasthit;<br> |
| |
| </table> |
| };<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| <i>Menuhit</i> behaves the same as its namesake <i>emenuhit</i> described in |
| <a href="../man3/event.html"><i>event</i>(3)</a>, with two exceptions. First, it uses a <tt><font size=+1>Mousectl</font></tt> to access |
| the mouse rather than using the event interface; and second, it |
| creates the menu as a true window on the <tt><font size=+1>Screen</font></tt> <i>scr</i> (see <a href="../man3/window.html"><i>window</i>(3)</a>), |
| permitting the menu to be displayed in parallel |
| with other activities on the display. If <i>scr</i> is null, <i>menuhit</i> |
| behaves like <i>emenuhit</i>, creating backing store for the menu, writing |
| the menu directly on the display, and restoring the display when |
| the menu is removed. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| |
| </table> |
| <p><font size=+1><b>SOURCE </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>/usr/local/plan9/src/libdraw<br> |
| </font></tt> |
| </table> |
| <p><font size=+1><b>SEE ALSO </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <a href="../man3/graphics.html"><i>graphics</i>(3)</a>, <a href="../man3/draw.html"><i>draw</i>(3)</a>, <a href="../man3/event.html"><i>event</i>(3)</a>, <a href="../man3/keyboard.html"><i>keyboard</i>(3)</a>, <a href="../man3/thread.html"><i>thread</i>(3)</a>.<br> |
| |
| </table> |
| |
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