| <head> |
| <title>graphics(3) - Plan 9 from User Space</title> |
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| <table border=0 cellpadding=0 cellspacing=0 width=100%> |
| <tr height=10><td> |
| <tr><td width=20><td> |
| <tr><td width=20><td><b>GRAPHICS(3)</b><td align=right><b>GRAPHICS(3)</b> |
| <tr><td width=20><td colspan=2> |
| <br> |
| <p><font size=+1><b>NAME </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| Display, Point, Rectangle, Cursor, initdraw, geninitdraw, drawerror, |
| initdisplay, closedisplay, getdefont, getwindow, gengetwindow, |
| flushimage, bufimage, lockdisplay, unlockdisplay, cursorswitch, |
| cursorset, openfont, buildfont, freefont, Pfmt, Rfmt, strtochan, |
| chantostr, chantodepth – interactive graphics |
| |
| </table> |
| <p><font size=+1><b>SYNOPSIS </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>#include <u.h><br> |
| #include <libc.h><br> |
| #include <draw.h><br> |
| #include <cursor.h><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int initdraw(void (*errfun)(Display*, char*), char *font,<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| char *label)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| </table> |
| |
| </table> |
| </font></tt> |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| |
| </table> |
| |
| </table> |
| <tt><font size=+1>int geninitdraw(char *devdir, void(*errfun)(Display*, char*),<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>char *font, char *label, char *mousedir, char *windir,<br> |
| int ref)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| |
| </table> |
| <tt><font size=+1>int newwindow(char *str)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void drawerror(Display *d, char *msg)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Display*initdisplay(char *devdir, char *win, void(*errfun)(Display*, |
| char*))<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void closedisplay(Display *d)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Font* getdefont(Display *d)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int flushimage(Display *d, int vis)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int bufimage(Display *d, int n)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int lockdisplay(Display *d)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int unlockdisplay(Display *d)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int getwindow(Display *d, int ref)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int gengetwindow(Display *d, char *winname,<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| Image **ip, Screen **sp, int ref)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| </table> |
| |
| </table> |
| </font></tt> |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| |
| </table> |
| |
| </table> |
| <tt><font size=+1>void cursorswitch(Cursor *curs)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void cursorset(Point p)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Font* openfont(Display *d, char *name)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>Font* buildfont(Display *d, char *desc, char *name)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>void freefont(Font *f)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int Pfmt(Fmt*)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int Rfmt(Fmt*)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>ulong strtochan(char *s)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>char* chantostr(char *s, ulong chan)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>int chantodepth(ulong chan)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>extern Display *display<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>extern Image *screen<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>extern Screen *_screen<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| <tt><font size=+1>extern Font *font<br> |
| </font></tt> |
| </table> |
| <p><font size=+1><b>DESCRIPTION </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| A <tt><font size=+1>Display</font></tt> structure represents a connection to the graphics device, |
| <a href="../man3/draw.html"><i>draw</i>(3)</a>, holding all graphics resources associated with the connection, |
| including in particular raster image data in use by the client |
| program. The structure is defined (in part) as:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef<br> |
| struct Display<br> |
| {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| ...<br> |
| void (*error)(Display*, char*);<br> |
| ...<br> |
| Image *black;<br> |
| Image *white;<br> |
| Image *opaque;<br> |
| Image *transparent;<br> |
| Image *image;<br> |
| Font *defaultfont;<br> |
| Subfont*defaultsubfont;<br> |
| ...<br> |
| |
| </table> |
| };<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| A <tt><font size=+1>Point</font></tt> is a location in an Image (see below and <a href="../man3/draw.html"><i>draw</i>(3)</a>), such |
| as the display, and is defined as:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef<br> |
| struct Point {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| int x;<br> |
| int y;<br> |
| |
| </table> |
| } Point;<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| The coordinate system has <i>x</i> increasing to the right and <i>y</i> increasing |
| down. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| A <tt><font size=+1>Rectangle</font></tt> is a rectangular area in an image.<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef<br> |
| struct Rectangle {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| Point min; /* upper left */<br> |
| Point max; /* lower right */<br> |
| |
| </table> |
| } Rectangle;<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| By definition, <tt><font size=+1>min.x</font></tt>≤<tt><font size=+1>max.x</font></tt> and <tt><font size=+1>min.y</font></tt>≤<tt><font size=+1>max.y</font></tt>. By convention, the right |
| (maximum <i>x</i>) and bottom (maximum <i>y</i>) edges are excluded from the |
| represented rectangle, so abutting rectangles have no points in |
| common. Thus, <tt><font size=+1>max</font></tt> contains the coordinates of the first point |
| beyond the rectangle. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The <tt><font size=+1>Image</font></tt> data structure is defined in <a href="../man3/draw.html"><i>draw</i>(3)</a>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| A <tt><font size=+1>Font</font></tt> is a set of character images, indexed by runes (see <a href="../man7/utf.html"><i>utf</i>(7)</a>). |
| The images are organized into <tt><font size=+1>Subfonts</font></tt>, each containing the images |
| for a small, contiguous set of runes. The detailed format of these |
| data structures, which are described in detail in <a href="../man3/cachechars.html"><i>cachechars</i>(3)</a>, |
| is immaterial for most applications. <tt><font size=+1>Font</font></tt> and |
| <tt><font size=+1>Subfont</font></tt> structures contain two interrelated fields: <tt><font size=+1>ascent</font></tt>, the |
| distance from the top of the highest character (actually the top |
| of the image holding all the characters) to the baseline, and |
| <tt><font size=+1>height</font></tt>, the distance from the top of the highest character to |
| the bottom of the lowest character (and hence, the interline |
| spacing). See <a href="../man3/cachechars.html"><i>cachechars</i>(3)</a> for more details. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Buildfont</i> parses the font description in the buffer <tt><font size=+1>desc</font></tt>, returning |
| a <tt><font size=+1>Font*</font></tt> pointer that can be used by <tt><font size=+1>string</font></tt> (see <a href="../man3/draw.html"><i>draw</i>(3)</a>) to draw |
| characters from the font. <i>Openfont</i> does the same, but reads the |
| description from the named file. <i>Freefont</i> frees a font. The convention |
| for naming font files is: |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>/lib/font/bit/</font></tt><i>name</i><tt><font size=+1>/</font></tt><i>range</i><tt><font size=+1>.</font></tt><i>size</i><tt><font size=+1>.font |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| where <i>size</i> is approximately the height in pixels of the lower |
| case letters (without ascenders or descenders). <i>Range</i> gives some |
| indication of which characters will be available: for example |
| <tt><font size=+1>ascii</font></tt>, <tt><font size=+1>latin1</font></tt>, <tt><font size=+1>euro</font></tt>, or <tt><font size=+1>unicode</font></tt>. <tt><font size=+1>Euro</font></tt> includes most European languages, |
| punctuation marks, the International Phonetic |
| Alphabet, etc., but no Oriental languages. <tt><font size=+1>Unicode</font></tt> includes every |
| character for which appropriate-sized images exist on the system. |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| A <i>Cursor</i> is defined:<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>typedef struct<br> |
| Cursor {<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| Point offset;<br> |
| uchar clr[2*16];<br> |
| uchar set[2*16];<br> |
| |
| </table> |
| } Cursor;<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| </font></tt> |
| |
| </table> |
| The arrays are arranged in rows, two bytes per row, left to right |
| in big-endian order to give 16 rows of 16 bits each. A cursor |
| is displayed on the screen by adding <tt><font size=+1>offset</font></tt> to the current mouse |
| position, using <tt><font size=+1>clr</font></tt> as a mask to draw white at the pixels where |
| <tt><font size=+1>clr</font></tt> is one, and then drawing black at the pixels where <tt><font size=+1>set |
| </font></tt>is one. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The routine <i>initdraw</i> connects to the display; it returns –1 if |
| it fails and sets the error string. <i>Initdraw</i> sets up the global |
| variables <tt><font size=+1>display</font></tt> (the <tt><font size=+1>Display</font></tt> structure representing the connection), |
| <tt><font size=+1>screen</font></tt> (an <tt><font size=+1>Image</font></tt> representing the display memory itself or, if |
| <a href="../man1/rio.html"><i>rio</i>(1)</a> is running, the client’s window), and <tt><font size=+1>font</font></tt> (the |
| default font for text). The arguments to <i>initdraw</i> include a <i>label</i>, |
| which is written to <tt><font size=+1>/dev/label</font></tt> if non-nil so that it can be used |
| to identify the window when hidden (see <a href="../man1/rio.html"><i>rio</i>(1)</a>). The font is created |
| by reading the named <i>font</i> file. If <tt><font size=+1>font</font></tt> is null, <i>initdraw</i> reads |
| the file named in the environment variable <tt><font size=+1>$font</font></tt>; if |
| <tt><font size=+1>$font</font></tt> is not set, it imports the default (usually minimal) font |
| from the operating system. The global <i>font</i> will be set to point |
| to the resulting <tt><font size=+1>Font</font></tt> structure. The <i>errfun</i> argument is a <i>graphics |
| error function</i> to call in the event of a fatal error in the library; |
| it must never return. Its arguments are the display pointer |
| and an error string. If <i>errfun</i> is nil, the library provides a |
| default, called <i>drawerror</i>. Another effect of <i>initdraw</i> is that |
| it installs <a href="../man3/print.html"><i>print</i>(3)</a> formats <i>Pfmt</i> and <i>Rfmt</i> as <tt><font size=+1>%P</font></tt> and <tt><font size=+1>%R</font></tt> for printing |
| <tt><font size=+1>Points</font></tt> and <tt><font size=+1>Rectangles</font></tt>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The <i>geninitdraw</i> function provides a less automated way to establish |
| a connection, for programs that wish to connect to multiple displays. |
| <i>Devdir</i> is the name of the directory containing the device files |
| for the display (if nil, default <tt><font size=+1>/dev</font></tt>); <i>errfun</i>, <i>font</i>, and <i>label</i> |
| are as in <i>initdraw</i>; <i>mousedir</i> and <i>windir</i> are the directories |
| holding the <tt><font size=+1>mouse</font></tt> and <tt><font size=+1>winname</font></tt> files; and <i>ref</i> specifies the refresh |
| function to be used to create the window, if running under <a href="../man1/rio.html"><i>rio</i>(1)</a> |
| (see <a href="../man3/window.html"><i>window</i>(3)</a>). |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Initdisplay</i> is part of <i>geninitdraw</i>; it sets up the display structures |
| but does not allocate any fonts or call <i>getwindow</i>. The arguments |
| are similar to those of <i>initdraw</i>; <i>win</i> names the directory, default |
| <tt><font size=+1>/dev</font></tt>, in which the files associated with the window reside. <i>Closedisplay</i> |
| disconnects the display and frees the associated |
| data structures. <i>Getdefont</i> builds a <tt><font size=+1>Font</font></tt> structure from in-core |
| data describing a default font. None of these routines is needed |
| by most programs, since <i>initdraw</i> calls them as needed. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The data structures associated with the display must be protected |
| in a multi-process program, because they assume only one process |
| will be using them at a time. Multi-process programs should set |
| <tt><font size=+1>display−>locking</font></tt> to <tt><font size=+1>1</font></tt>, to notify the library to use a locking protocol |
| for its own accesses, and call <i>lockdisplay</i> and |
| <i>unlockdisplay</i> around any calls to the graphics library that will |
| cause messages to be sent to the display device. <i>Initdraw</i> and |
| <i>geninitdraw</i> initialize the display to the locked state. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Getwindow</i> returns a pointer to the window associated with the |
| application; it is called automatically by <i>initdraw</i> to establish |
| the <tt><font size=+1>screen</font></tt> pointer but must be called after each resizing of the |
| window to restore the library’s connection to the window. If <tt><font size=+1>rio</font></tt> |
| is not running, it returns <tt><font size=+1>display−>image</font></tt>; otherwise it |
| negotiates with <tt><font size=+1>rio</font></tt> by looking in <tt><font size=+1>/dev/winname</font></tt> to find the name |
| of the window and opening it using <tt><font size=+1>namedimage</font></tt> (see <a href="../man3/allocimage.html"><i>allocimage</i>(3)</a>). |
| The resulting window will be created using the refresh method |
| <i>ref</i> (see <a href="../man3/window.html"><i>window</i>(3)</a>); this should almost always be <tt><font size=+1>Refnone</font></tt> because |
| <tt><font size=+1>rio</font></tt> provides backing store for the window. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Getwindow</i> overwrites the global variables <tt><font size=+1>screen</font></tt>, a pointer to |
| the <tt><font size=+1>Image</font></tt> defining the window (or the overall display, if no window |
| system is running); and <tt><font size=+1>_screen</font></tt>, a pointer to the <tt><font size=+1>Screen</font></tt> representing |
| the root of the window’s hierarchy. (See <a href="../man3/window.html"><i>window</i>(3)</a>. The overloading |
| of the <tt><font size=+1>screen</font></tt> word is an unfortunate |
| historical accident.) <i>Getwindow</i> arranges that <tt><font size=+1>screen</font></tt> point to |
| the portion of the window inside the border; sophisticated clients |
| may use <tt><font size=+1>_screen</font></tt> to make further subwindows. <i>Gengetwindow</i>’s extra |
| arguments are the full path of the window’s <tt><font size=+1>winname</font></tt> file and pointers |
| to be overwritten with the values of the |
| ‘global’ <tt><font size=+1>Image</font></tt> and <tt><font size=+1>Screen</font></tt> variables for the new window. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The mouse cursor is always displayed. The initial cursor is an |
| arrow. <i>Cursorswitch</i> causes the argument cursor to be displayed |
| instead. A zero argument causes a switch back to the arrow cursor. |
| <i>Cursorset</i> moves the mouse cursor to position <i>p</i>, provided (if in |
| a window) that the requesting program is executing in the |
| current window and the mouse is within the window boundaries; |
| otherwise <i>cursorset</i> is a no-op. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The graphics functions described in <a href="../man3/draw.html"><i>draw</i>(3)</a>, <a href="../man3/allocimage.html"><i>allocimage</i>(3)</a>, <a href="../man3/cachechars.html"><i>cachechars</i>(3)</a>, |
| and <a href="../man3/subfont.html"><i>subfont</i>(3)</a> are implemented by writing commands to files under |
| <tt><font size=+1>/dev/draw</font></tt> (see <a href="../man3/draw.html"><i>draw</i>(3)</a>); the writes are buffered, so the functions |
| may not take effect immediately. <i>Flushimage</i> flushes the buffer, |
| doing all pending graphics operations. If |
| <i>vis</i> is non-zero, any changes are also copied from the ‘soft screen’ |
| (if any) in the driver to the visible frame buffer. The various |
| allocation routines in the library flush automatically, as does |
| the event package (see <a href="../man3/event.html"><i>event</i>(3)</a>); most programs do not need to |
| call <i>flushimage</i>. It returns –1 on error. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| <i>Bufimage</i> is used to allocate space for <i>n</i> bytes in the display |
| buffer. It is used by all the graphics routines to send messages |
| to the display. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| The functions <i>strtochan</i> and <i>chantostr</i> convert between the channel |
| descriptor strings used by <a href="../man7/image.html"><i>image</i>(7)</a> and the internal <tt><font size=+1>ulong</font></tt> representation |
| used by the graphics protocol (see <a href="../man3/draw.html"><i>draw</i>(3)</a>’s <tt><font size=+1>b</font></tt> message). <tt><font size=+1>Chantostr</font></tt> |
| writes at most nine bytes into the buffer pointed at by <i>s</i> and |
| returns <i>s</i> on success, 0 on failure. |
| <tt><font size=+1>Chantodepth</font></tt> returns the number of bits per pixel used by the format |
| specified by <i>chan</i>. Both <tt><font size=+1>chantodepth</font></tt> and <tt><font size=+1>strtochan</font></tt> return 0 when |
| presented with bad input.<br> |
| |
| </table> |
| <p><font size=+1><b>EXAMPLES </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| To reconnect to the window after a resize event,<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>if(getwindow(display, Refnone) < 0)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| sysfatal("resize failed: %r");<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| </table> |
| </font></tt> |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| |
| |
| </table> |
| |
| </table> |
| To create and set up a new <a href="../man1/rio.html"><i>rio</i>(1)</a> window,<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>Image *screen2;<br> |
| Screen *_screen2;<br> |
| srvwsys = getenv("wsys");<br> |
| if(srvwsys == nil)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| sysfatal("can't find $wsys: %r");<br> |
| |
| </table> |
| rfork(RFNAMEG); /* keep mount of rio private */<br> |
| fd = open(srvwsys, ORDWR);<br> |
| if(fd < 0)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| sysfatal("can't open $wsys: %r");<br> |
| |
| </table> |
| /* mount creates window; see</font></tt> <i>rio</i><tt><font size=+1>(4) */<br> |
| if(mount(fd, −1, "/tmp", MREPL, "new −dx 300−dy 200") < 0)<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| sysfatal("can't mount new window: %r");<br> |
| |
| </table> |
| if(gengetwindow(display, "/tmp/winname",<br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| &screen2, &_screen2, Refnone) < 0)<br> |
| sysfatal("resize failed: %r");<br> |
| |
| </table> |
| /* now open /tmp/cons, /tmp/mouse */<br> |
| ...<br> |
| </font></tt> |
| </table> |
| |
| </table> |
| <p><font size=+1><b>FILES </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>/usr/local/plan9/font/bit </font></tt> directory of fonts<br> |
| |
| </table> |
| <p><font size=+1><b>SOURCE </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <tt><font size=+1>/usr/local/plan9/src/libdraw<br> |
| </font></tt> |
| </table> |
| <p><font size=+1><b>SEE ALSO </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| <a href="../man1/rio.html"><i>rio</i>(1)</a>, <a href="../man3/addpt.html"><i>addpt</i>(3)</a>, <a href="../man3/allocimage.html"><i>allocimage</i>(3)</a>, <a href="../man3/cachechars.html"><i>cachechars</i>(3)</a>, <a href="../man3/subfont.html"><i>subfont</i>(3)</a>, <a href="../man3/draw.html"><i>draw</i>(3)</a>, |
| <a href="../man3/event.html"><i>event</i>(3)</a>, <a href="../man3/frame.html"><i>frame</i>(3)</a>, <a href="../man3/print.html"><i>print</i>(3)</a>, <a href="../man3/window.html"><i>window</i>(3)</a>, <a href="../man3/draw.html"><i>draw</i>(3)</a>, <a href="../man7/image.html"><i>image</i>(7)</a>, <a href="../man7/font.html"><i>font</i>(7)</a><br> |
| |
| </table> |
| <p><font size=+1><b>DIAGNOSTICS </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| An error function may call <a href="../man3/errstr.html"><i>errstr</i>(3)</a> for further diagnostics.<br> |
| |
| </table> |
| <p><font size=+1><b>BUGS </b></font><br> |
| |
| <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> |
| |
| The names <tt><font size=+1>clr</font></tt> and <tt><font size=+1>set</font></tt> in the <tt><font size=+1>Cursor</font></tt> structure are reminders of |
| an archaic color map and might be more appropriately called <tt><font size=+1>white</font></tt> |
| and <tt><font size=+1>black</font></tt>. |
| <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> |
| |
| These manual pages contain many references to the now-fictitious |
| <tt><font size=+1>/dev/draw</font></tt>.<br> |
| |
| </table> |
| |
| <td width=20> |
| <tr height=20><td> |
| </table> |
| <!-- TRAILER --> |
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