blob: 0ddb3adc46751fdb4bc3fb5c953ce478c4867e83 [file] [log] [blame]
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <mouse.h>
Display *display;
Font *font;
Image *screen;
int _drawdebug;
static char deffontname[] = "*default*";
Screen *_screen;
int debuglockdisplay = 1;
char *winsize;
int visibleclicks = 0;
Image *mousebuttons;
Image *mousesave;
Mouse _drawmouse;
/*
static void
drawshutdown(void)
{
Display *d;
d = display;
if(d){
display = nil;
closedisplay(d);
}
}
*/
int
geninitdraw(char *devdir, void(*error)(Display*, char*), char *fontname, char *label, char *windir, int ref)
{
Subfont *df;
char buf[128], *p;
if(label == nil)
label = argv0;
display = _initdisplay(error, label);
if(display == nil)
return -1;
/*
* Set up default font
*/
df = getdefont(display);
display->defaultsubfont = df;
if(df == nil){
fprint(2, "imageinit: can't open default subfont: %r\n");
Error:
closedisplay(display);
display = nil;
return -1;
}
if(fontname == nil)
fontname = getenv("font");
/*
* Build fonts with caches==depth of screen, for speed.
* If conversion were faster, we'd use 0 and save memory.
*/
if(fontname == nil){
snprint(buf, sizeof buf, "%d %d\n0 %d\t%s\n", df->height, df->ascent,
df->n-1, deffontname);
//BUG: Need something better for this installsubfont("*default*", df);
font = buildfont(display, buf, deffontname);
if(font == nil){
fprint(2, "imageinit: can't open default font: %r\n");
goto Error;
}
}else{
font = openfont(display, fontname); /* BUG: grey fonts */
if(font == nil){
fprint(2, "imageinit: can't open font %s: %r\n", fontname);
goto Error;
}
}
display->defaultfont = font;
_screen = allocscreen(display->image, display->white, 0);
display->screenimage = display->image; /* _allocwindow wants screenimage->chan */
screen = _allocwindow(nil, _screen, display->image->r, Refnone, DWhite);
if(screen == nil){
fprint(2, "_allocwindow: %r\n");
goto Error;
}
display->screenimage = screen;
draw(screen, screen->r, display->white, nil, ZP);
flushimage(display, 1);
p = getenv("visibleclicks");
visibleclicks = p != nil && *p == '1';
if(visibleclicks) {
Font *f;
f = display->defaultfont;
mousebuttons = allocimage(display, Rect(0,0,64,22), screen->chan, 0, DWhite);
border(mousebuttons, mousebuttons->r, 1, display->black, ZP);
border(mousebuttons, Rect(0, 0, 22, 22), 1, display->black, ZP);
border(mousebuttons, Rect(42, 0, 64, 22), 1, display->black, ZP);
string(mousebuttons, Pt(10-stringwidth(display->defaultfont, "1")/2, 11-f->height/2), display->black, ZP, display->defaultfont, "1");
string(mousebuttons, Pt(21+10-stringwidth(display->defaultfont, "2")/2, 11-f->height/2), display->black, ZP, display->defaultfont, "2");
string(mousebuttons, Pt(42+10-stringwidth(display->defaultfont, "3")/2, 11-f->height/2), display->black, ZP, display->defaultfont, "3");
mousesave = allocimage(display, Rect(0,0,64,22), screen->chan, 0, 0);
}
/*
* I don't see any reason to go away gracefully,
* and if some other proc exits holding the display
* lock, this atexit call never finishes.
*
* atexit(drawshutdown);
*/
return 1;
}
int
initdraw(void (*error)(Display*, char*), char *fontname, char *label)
{
return geninitdraw("/dev", error, fontname, label, "/dev", Refnone);
}
extern int _freeimage1(Image*);
static Image*
getimage0(Display *d, Image *image)
{
char info[12*12+1];
uchar *a;
int n;
/*
* If there's an old screen, it has id 0. The 'J' request below
* will try to install the new screen as id 0, so the old one
* must be freed first.
*/
if(image){
_freeimage1(image);
memset(image, 0, sizeof(Image));
}
a = bufimage(d, 2);
a[0] = 'J';
a[1] = 'I';
if(flushimage(d, 0) < 0){
fprint(2, "cannot read screen info: %r\n");
return nil;
}
n = _displayrddraw(d, info, sizeof info);
if(n != 12*12){
fprint(2, "short screen info\n");
return nil;
}
if(image == nil){
image = mallocz(sizeof(Image), 1);
if(image == nil){
fprint(2, "cannot allocate image: %r\n");
return nil;
}
}
image->display = d;
image->id = 0;
image->chan = strtochan(info+2*12);
image->depth = chantodepth(image->chan);
image->repl = atoi(info+3*12);
image->r.min.x = atoi(info+4*12);
image->r.min.y = atoi(info+5*12);
image->r.max.x = atoi(info+6*12);
image->r.max.y = atoi(info+7*12);
image->clipr.min.x = atoi(info+8*12);
image->clipr.min.y = atoi(info+9*12);
image->clipr.max.x = atoi(info+10*12);
image->clipr.max.y = atoi(info+11*12);
return image;
}
/*
* Attach, or possibly reattach, to window.
* If reattaching, maintain value of screen pointer.
*/
int
getwindow(Display *d, int ref)
{
Image *i, *oi;
/* XXX check for destroyed? */
/*
* Libdraw promises not to change the value of "screen",
* so we have to reuse the image structure
* memory we already have.
*/
oi = d->image;
i = getimage0(d, oi);
if(i == nil)
sysfatal("getwindow failed");
d->image = i;
/* fprint(2, "getwindow %p -> %p\n", oi, i); */
freescreen(_screen);
_screen = allocscreen(i, d->white, 0);
_freeimage1(screen);
screen = _allocwindow(screen, _screen, i->r, ref, DWhite);
d->screenimage = screen;
return 0;
}
Display*
_initdisplay(void (*error)(Display*, char*), char *label)
{
Display *disp;
Image *image;
fmtinstall('P', Pfmt);
fmtinstall('R', Rfmt);
disp = mallocz(sizeof(Display), 1);
if(disp == nil){
Error1:
return nil;
}
disp->srvfd = -1;
image = nil;
if(0){
Error2:
free(image);
free(disp);
goto Error1;
}
disp->bufsize = 65500;
disp->buf = malloc(disp->bufsize+5); /* +5 for flush message */
disp->bufp = disp->buf;
disp->error = error;
qlock(&disp->qlock);
if(disp->buf == nil)
goto Error2;
if(0){
Error3:
free(disp->buf);
goto Error2;
}
if(_displaymux(disp) < 0
|| _displayconnect(disp) < 0
|| _displayinit(disp, label, winsize) < 0)
goto Error3;
if(0){
Error4:
close(disp->srvfd);
goto Error3;
}
image = getimage0(disp, nil);
if(image == nil)
goto Error4;
disp->image = image;
disp->white = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DWhite);
disp->black = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DBlack);
if(disp->white == nil || disp->black == nil){
free(disp->white);
free(disp->black);
goto Error4;
}
disp->opaque = disp->white;
disp->transparent = disp->black;
return disp;
}
/*
* Call with d unlocked.
* Note that disp->defaultfont and defaultsubfont are not freed here.
*/
void
closedisplay(Display *disp)
{
int fd;
char buf[128];
if(disp == nil)
return;
if(disp == display)
display = nil;
if(disp->oldlabel[0]){
snprint(buf, sizeof buf, "%s/label", disp->windir);
fd = open(buf, OWRITE);
if(fd >= 0){
write(fd, disp->oldlabel, strlen(disp->oldlabel));
close(fd);
}
}
free(disp->devdir);
free(disp->windir);
if(disp->white)
freeimage(disp->white);
if(disp->black)
freeimage(disp->black);
if(disp->srvfd >= 0)
close(disp->srvfd);
free(disp);
}
void
lockdisplay(Display *disp)
{
if(debuglockdisplay){
/* avoid busy looping; it's rare we collide anyway */
while(!canqlock(&disp->qlock)){
fprint(1, "proc %d waiting for display lock...\n", getpid());
sleep(1000);
}
}else
qlock(&disp->qlock);
}
void
unlockdisplay(Display *disp)
{
qunlock(&disp->qlock);
}
void
drawerror(Display *d, char *s)
{
char err[ERRMAX];
if(d->error)
d->error(d, s);
else{
errstr(err, sizeof err);
fprint(2, "draw: %s: %s\n", s, err);
exits(s);
}
}
static
int
doflush(Display *d)
{
int n;
n = d->bufp-d->buf;
if(n <= 0)
return 1;
if(_displaywrdraw(d, d->buf, n) != n){
if(_drawdebug)
fprint(2, "flushimage fail: d=%p: %r\n", d); /**/
d->bufp = d->buf; /* might as well; chance of continuing */
return -1;
}
d->bufp = d->buf;
return 1;
}
int
flushimage(Display *d, int visible)
{
if(visible == 1 && visibleclicks && mousebuttons && _drawmouse.buttons) {
Rectangle r, r1;
int ret;
r = mousebuttons->r;
r = rectaddpt(r, _drawmouse.xy);
r = rectaddpt(r, Pt(-Dx(mousebuttons->r)/2, -Dy(mousebuttons->r)-3));
drawop(mousesave, mousesave->r, screen, nil, r.min, S);
r1 = rectaddpt(Rect(0, 0, 22, 22), r.min);
if(_drawmouse.buttons & 1)
drawop(screen, r1, mousebuttons, nil, ZP, S);
r1 = rectaddpt(r1, Pt(21, 0));
if(_drawmouse.buttons & 2)
drawop(screen, r1, mousebuttons, nil, Pt(21, 0), S);
r1 = rectaddpt(r1, Pt(21, 0));
if(_drawmouse.buttons & 4)
drawop(screen, r1, mousebuttons, nil, Pt(42, 0), S);
ret = flushimage(d, 2);
drawop(screen, r, mousesave, nil, ZP, S);
return ret;
}
if(visible){
*d->bufp++ = 'v'; /* five bytes always reserved for this */
if(d->_isnewdisplay){
BPLONG(d->bufp, d->screenimage->id);
d->bufp += 4;
}
}
return doflush(d);
}
uchar*
bufimage(Display *d, int n)
{
uchar *p;
if(n<0 || d == nil || n>d->bufsize){
abort();
werrstr("bad count in bufimage");
return 0;
}
if(d->bufp+n > d->buf+d->bufsize)
if(doflush(d) < 0)
return 0;
p = d->bufp;
d->bufp += n;
return p;
}