Add drawsetlabel(Display*, char*).
Turn window destruction into "hangup" note.
Fix (?) snarf buffer management.
Add latin1 keyboard translation.
diff --git a/include/draw.h b/include/draw.h
index a9ae96a..029f0ae 100644
--- a/include/draw.h
+++ b/include/draw.h
@@ -219,7 +219,7 @@
  *
  * given char c, Subfont *f, Fontchar *i, and Point p, one says
  *	i = f->info+c;
- *	draw(b, Rect(p.x+i->left, p.y+i->top,
+ *	void(b, Rect(p.x+i->left, p.y+i->top,
  *		p.x+i->left+((i+1)->x-i->x), p.y+i->bottom),
  *		color, f->bits, Pt(i->x, i->top));
  *	p.x += i->width;
@@ -336,6 +336,7 @@
 extern Image*	namedimage(Display*, char*);
 extern int	nameimage(Image*, char*, int);
 extern Image* allocimagemix(Display*, u32int, u32int);
+extern int	drawsetlabel(Display*, char*);
 
 /*
  * Colors
@@ -529,3 +530,4 @@
  */
 int	_drawmsgread(Display*, void*, int);
 int	_drawmsgwrite(Display*, void*, int);
+int	_latin1(Rune*, int);